Experience: 5+ years
Drive animation performance without pushing out of a believable and realistic style; your hand-keyed work will fit seamlessly with motion capture Join forces with designers and engineers to create characters that are expressive and that still work with player control and AI Design hand-keyed animation with a highly intuitive and developed understanding of body mechanics, force, balance, timing, and believability Use motion capture, video, and thumbnail sketches as reference for your process Prototype gameplay by blocking animation quickly; when ideas are proven, polish animations to a high level Provide thoughtful feedback to team members and be open to critique Create multiplayer characters and AI that execute believable and memorable performances
5+ years in game development with at least 2 shipped games Experience OR interest in PC multiplayer games Experience with in-game animation and Maya College/University Degree in Character Animation or similar Full comprehension of camera, layout, and stagingS Self-directed and independent worker Major Plus: Excellent hand-keyed facial animation Motionbuilder and Unreal Engine experience First-person animations experience strong design eye Strong knowledge of cinematography, editing, and story development Experience creating state machines and controller schemes
Benefits and Perks: Competitive Salary with Stock Options An open/unlimited Paid Time Off and Vacation Policy Great medical, dental, and vision coverage for employee and dependents covered at 80% and c ompany paid One Medical Group membership on top of your medical plan Team lunch outings covered by company
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