Experience: 5+ years
Creation of high quality game animations in collaboration with concept artists and CCO Define the animation pipelines for maximum quality and efficiency Leading the animation team Ensure animation deliverables meet project defined timelines and budgets Set quality standards for animation on the project Set up a system to share knowledge and techniques across the studio Mentoring animators
5+ years of experience in game development Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied to 3D animation Understanding of game animation practices and standards Foundational knowledge of composition, editing and cinematic storytelling Exceptional skill in animating realistic creatures Create unique and innovative solutions for solving character animation issues Experience with both motion capture in key frame techniques Excellent communication skills Attention to detail English language Strong team player and leader by example
Pluses Shipped AAA PC or console titles as a Senior 3D Animator Work experience with Unreal Engine 4 Understanding the difference between developing for VR compared to traditional game development. A passion for developing and playing virtual reality experiences
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