Baseten

Software Engineer - Training Product

Full-time · San Francisco (Remote)
✓ Verified live on the employer's own system · added 200 days ago
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Skills & tools

Rest ApisUI UX DesignDevopsFrontend DevDistributed SystemsCommunicationsManagementMachine Learning
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Full job description

We're looking for a customer-obsessed software engineer to come ship with us. You'll own features like multi-node training and products like serverless reinforcement learning (RL) from conception to MVP (and from MVP to GA!). You'll work through the stack, architecting solutions from API and UI down to our infrastructure layer.

You'll fine tune models yourself to develop an understanding of user workflows. You'll work closely with research engineers leveraging state-of-the-art training techniques to build experiences that accelerate model development and solve for real pain points. If you're excited to dive deep into the training, let's talk!

- Checkpointing Pipeline: Our checkpointing pipeline starts with automated checkpointing, a feature that ensures that versions of models created during training are automatically backed up to the cloud. Users are able to then deploy checkpoints seamlessly into inference servers, providing point-and-click integrations into inference frameworks like vLLM and Baseten's Inference Stack.

This enables customers to quickly evaluate the performance of their checkpoints with real traffic.

- Multinode training: Multinode training enables customers to easily run training jobs across multiple compute nodes, enabling users to train large models like GLM 4.7 and DeepSeek. We've built deeply at the Kubernetes layer to ensure that scheduling, startup, inter-node communication, and shutdown happen seamlessly under the hood and as the user expects.

- Training DX: Customers come to train on Baseten because it helps them get to value fast. To do this, we ensure that the features we ship aren't just fast, but are easy to iterate with. We enhanced Baseten's metrics from pod-level GPU summaries to per-GPU and per-Node.

We've built a CLI experience that caters to terminal users, and UI experiences that enable user to seamlessly manage their training jobs.

- Design ergonomic APIs and abstractions to model complex resources and lifecycles

- Work throughout the stack (API layer, backend and database implementation, infra layer; frontend is a plus) to implement features.

- Fine-tune and deploy models to develop intuition around training workflows.

- Partner closely with model developers and world-class research engineers to understand the requirements and pain points of post-training workflows.

- Drive long-term improvements to improve reliability of systems and velocity of development

- Deep knowledge of the web stack, databases, and distributed systems

- Experience developing developer tooling or infrastructure products for external or internal users.

- Good taste in product, particularly developer-oriented tools

- Strong communication skills with the ability to bridge technical depth and business needs

- Experience launching features and products through different release cycles (MVP, Beta, GA, etc.)

- Experience with model development methods and paradigms, like Supervised Fine-Tuning, Reinforcement Learning, Synthetic Data Generation, LoRA, Full Finetunes, etc.

- Familiarity or experience with the open source training stack and frameworks (NCCL, PyTorch, Megatron, NemoRL, VeRL, Axolotl, HF Trainer) and distributed training techniques (FSDP, DeepSpeed).

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This posting was published by Baseten on their own careers system and is shown here with a direct link to apply there. Employers: for corrections or removal, contact jobs@veritahire.com.