Adobe

Principal Product Manager, Graph

$282,100 annuallyFull-time · San Francisco
✓ Verified live on the employer's own system · added 36 days ago
Save search
Senior · 8+ yrs exp

Requirements

Experience: 8+ years

Skills & tools

TroubleshootingCommunicationsScriptingMachine LearningRecruitingHiring
Apply on company site ↗ See your fit → free

Full job description

We're looking for a Principal Product Manager to lead the vision, strategy, and execution of growing the Firefly Graph ecosystem. Graph is a highly technical product used to build, visualize, implement, and share complex workflows through graph-based systems. Firefly Graph powers both an advanced node-based editor and downstream, simplified experiences built on top of those graphs.

- Establish the long-term vision and strategy for the Graph platform, encompassing the plugins, APIs, extensibility, and interoperability across products and surfaces for both internal teams and customers. - Define what "great" looks like for graph-based authoring across beginner, advanced, and expert users, including how it flows across power-user tooling and simplified downstream experiences. - Lead discovery efforts to deeply understand user workflows, difficulties, and mental models in graph-based and agentic systems. - Collaborate with design to build interaction patterns for node creation, connections, layouts, debugging, inspection, and working at scale. - Collaborate closely with engineering to divide large, unclear problems into deliverable segments while maintaining architectural consistency. - Act as a bridge between user needs and technical realities, setting clear outcomes while avoiding prescriptive implementation decisions.

- 8-12+ years of product management experience, with significant ownership of complex, technical, or platform products. - Strong systems thinking with the ability to reason about interconnected components, constraints, and emergent behavior. - Empathy for power users and creators who depend on accuracy, rapidity, debuggability, and adaptability. - Comfort working closely with highly technical engineering teams on performance-critical, architecture-heavy systems. - Excellent written and verbal communication skills, especially for complex and abstract concepts.

- Background in developer tools, creative tools, game engines, VFX pipelines, ML tooling, data platforms, or automation systems. - Experience with extensible platforms, plugin systems, SDKs, or scripting environments. - Exposure to workflows powered by artificial intelligence, generative systems, or model orchestration tools.

Join us in building Firefly at Adobe, and innovating on the future of creative software.

Expected Pay Range: Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $148,100 -- $282,100 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience.

Your recruiter can share more about the specific salary range for the job location during the hiring process.

In California, the pay range for this position is $194,800 - $282,100 In Washington, the pay range for this position is $178,600 - $258,700

More jobs at Adobe

Similar jobs near San Francisco

Tell me when more Principal, Robotics Software Engineer jobs post near San Francisco We re-check every listing against the employer’s own board — no résumé needed.

Search Principal Product Manager, Graph jobs near San Francisco → Browse all live jobs

This posting was published by Adobe on their own careers system and is shown here with a direct link to apply there. Employers: for corrections or removal, contact jobs@veritahire.com.