NVIDIA | NVIDIA

Senior Memory Subsystem Firmware Engineer

Full-time · US, CA, Santa Clara
✓ Verified live on the employer's own system · added 42 days ago
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Mid-level · 3+ yrs exp

Requirements

Education: Bachelor's degree or related field

Experience: 3+ years

Skills & tools

EmbeddedManagementProgrammingIc DesignC Plus PlusP And LTroubleshootingElectrical
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Full job description

We are now looking for a Senior Firmware Engineer to join our Memory Subsystem Team!

NVIDIA's SoC Memory Subsystem team is looking for a curious, motivated embedded firmware engineer to help take our memory subsystem from architecture and pre-silicon validation through to production silicon! This role will work at the hardware/software boundary on DDR/LPDDR firmware, RAS, memory subsystem power management features in pre silicon and post silicon phases.

  • Work on cutting-edge hardware/software co-development — pairing embedded software development with ASIC design, from architecture through deployment in silicon.
  • Implementing C/C++ embedded firmware for Memory subsystem initialization, Dram Trainings, low power states, RAS, telemetry functions.
  • Develop C models for h/w IP blocks for pre-silicon firmware validation.
  • Support silicon bring-up and lab validation: board bring-up, log triage, regression runs.
  • Profile and refactor existing embedded firmware to improve code coverage and performance KPIs.
  • Exercising your expertise in software, digital and analog systems, computer architecture, and debugging skills to tackle exciting problems.
  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field (or equivalent experience).
  • 3 years of embedded firmware development (internship + new-grad experience can count toward the low end).
  • Understanding of core embedded building blocks: CPUs, memory hierarchies, DMA, timers, interrupt controllers, and interconnect buses.
  • Hands-on experience designing and implementing bare-metal control firmware that is tightly optimized for both cycle count and memory footprint.
  • Proficiency in C/C++, with a solid grasp of data structures, compilers, and build and version-control tooling.
  • Strong debugging instincts — able to decompose unfamiliar problems from first principles.

NVIDIA is on the move and our technology and vision position us as one of the world’s most desirable employers. We have some of the most forward-thinking and talented people on our journey. If you're inventive and autonomous, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

Applications for this job will be accepted at least until July 3, 2026.

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