We’re hiring Senior and Staff Front End Engineers at Gametime to help build and scale the systems, applications, and experiences that power Gametime for millions of users. You’ll own a significant surface area of our consumer-facing web and mobile web experience—the product millions of fans use to discover events, find the best seats, and complete purchases in seconds.
You’ll work closely with Product, Design, and backend engineers to ship features that move core metrics, and you’ll raise the bar on craft, performance, and reliability across the team.
This is a high-ownership role on a small, focused team. You’ll be expected to drive technical decisions, mentor other engineers, and partner directly with stakeholders to define how features get built—not just implement what’s handed to you.
- Own high quality end-to-end delivery of major consumer-facing features—from technical design through launch, experimentation, and iteration.
- Drive frontend architecture decisions: component design, state management, data-fetching patterns, and performance budgets.
- Build and optimize conversion-critical flows (event discovery, seat selection, checkout) with a relentless focus on speed, reliability, and UX quality.
- Design, instrument, and interpret A/B experiments in partnership with Product and Data; use results to validate and sharpen product decisions.
- Instrument frontend observability—error tracking, performance monitoring, real-user metrics—and act on what you find.
- Contribute to design-system components and front-end standards that accelerate the whole team.
- Mentor junior and mid-level engineers through code review, pairing, and technical leadership on shared initiatives.
- Collaborate with mobile, backend, and platform teams to deliver cohesive cross-platform experiences.
- Experience with React Native and TypeScript or cross-platform mobile development.
- Familiarity with Next.js or similar SSR/SSG frameworks and edge-rendering patterns.
- Proficient with modern state management (Zustand, Redux Toolkit, React Query, or similar) and REST/GraphQL data-fetching patterns.
- Strong UI engineering fundamentals, including responsive/adaptive design, accessibility (WCAG 2.1 AA), cross-browser and cross-platform compatibility, and thoughtful use of motion and animation.
- Comfortable with frontend testing: unit, integration, and end-to-end (Jest, React Testing Library, Playwright or Cypress).
- Experience building or maintaining a shared design system or component library at team scale.
- Contributions to open-source projects or public technical writing that demonstrates depth of craft.
- Exposure to web3 or digital-goods purchasing flows (not required—but we’re curious).
- Demonstrated ownership of consumer-facing products at a meaningful scale of millions of users or transactions..
- Experience with experiment-driven product development, using A/B testing and quantitative analysis to validate hypotheses and guide iteration.
- Prior work in a two-sided marketplace, ticketing, or high-transaction-volume e-commerce product is preferred.