How would you like to influence the most successful gaming platform of all time by validating the very technology our developers use to build extraordinary games?
Sony Interactive Entertainment (PlayStation) is seeking a Software Development Engineer in Test (SDET) to provide hands-on engineering excellence across our SDK ecosystem. This role focuses on building tools and infrastructure for analyzing the quality of the PlayStation SDK and related technology. While this is the primary domain, there are opportunities to expand into 3D graphics, spatial audio, artificial intelligence, and the fully integrated PlayStation game development environment.
We are looking for someone who wants to directly impact PlayStation technology by developing tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release.
If you’re passionate about solving complex system-level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation!
Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation® SDK components.
Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth.
Contribute to architectural discussions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure.
Identify technical risks early and drive mitigation strategies to protect release confidence.
Crafting and improving automated test cases, sample applications, testing tools and frameworks for SDK libraries and low level software (C++)
Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation® sample applications.
Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance.
Partner closely with software production and offshore teams to compose robust test plans, validation strategies, and documentation.
Strong technical leadership with the ability to influence cross-functional stakeholders.
Excellent interpersonal skills, including presenting technical direction to both engineers and executives.
Proven experience leading architectural decisions and complex debugging efforts.
Self-directed, committed to producing strong results, and passionate about high-quality automation.
Experience building, running, and debugging software in both Windows & Linux environments.
Deep understanding of automation trade-offs and architectural design decisions.
Exposure to Android platform, including SDK, tooling and architecture
Prior experience with PlayStation SDK development is helpful.
Familiarity with Unity, Unreal Engine or other game engine technology.
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This posting was published by PlayStation Global on their own careers system and is shown here with a direct link to apply there. Employers: for corrections or removal, contact jobs@veritahire.com.