Experience: 5+ years
US Salary Range
$220,000—$292,000 USD
The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including:
At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you’re supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits.
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Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
The Air Dominance & Strike team at Anduril develops aerial and multi-domain robotic systems. The team is responsible for taking products like Fury (unmanned fighter jet) and Barracuda (air-breathing cruise missile) from concept to product. The team also develops Lattice for Mission Autonomy, Anduril’s premier software platform that enables masses of Fury, Barracuda, and other first and third party robots to collaborate across various missions. We work in close coordination with specialist teams like Perception, Motion Planning, Hardware, and Test Engineering to solve some of the hardest problems facing our customers.
This team builds high-fidelity simulation platforms used to evaluate advanced aerospace and mission systems in realistic, contested environments. The team develops digital models and modern, parametric simulators that represent sophisticated adversary behaviors, providing rapid iteration cycles for testing and training.
The long-term focus is to modernize legacy, monolithic simulation frameworks, transitioning them toward modern, modular architectures with stable APIs, robust versioning, and automated testing. This work involves a mix of software, systems engineering, real-time simulation, and API design, with a direct impact on how next-generation defense platforms are evaluated.
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