NVIDIA | NVIDIA

Raytracing Compiler Engineer - Developer and Performance Technology

Full-time · US, MA, Remote
✓ Verified live on the employer's own system · added 3 days ago
Save search
Senior · 12+ yrs exp

Requirements

Education: Bachelor's degree

Experience: 12+ years

Skills & tools

ManagementC Plus PlusProgrammingRecordkeeping
Apply on company site ↗ See your fit → free

Full job description

We are looking for a Raytracing Compiler Engineer to join as a member of our international engineering team.

- Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.

- Design and develop new compiler passes and optimizations required to meet the high-performance and low compilation time requirements of the compiler.

- Work with global compiler, hardware and application teams to oversee improvements and problem resolutions.

- Apply and adapt the latest compiler technologies to produce premier, robust, supportable compilers and tools.

- Get a chance to influence and work on new GPU architectures.

- B.S. or higher degree in Computer Science/Engineering or equivalent experience.

- 12+ years of compiler development experience, including 3+ years of experience in LLVM with a focus on code generation.

- Expertise in LLVM code generation, including instruction scheduling, software pipelining, register allocation, and LLVM IR.

- Proficient in compiler design and in performance analysis tools.

- Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks.

- Strong background in software engineering principles crafting robust and maintainable solutions to challenging problems.

- Good communication and documentation skills and self-motivated.

- Masters or PhD preferred, with 5+ years of relevant experience.

- Developing compiler optimizations and code generation for GPUs!

- Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications.

- You should have strong interpersonal skills and be capable of leading and influencing others in the department.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.

Applications for this job will be accepted at least until August 9, 2026.

More jobs at NVIDIA | NVIDIA

Similar jobs near US, MA, Remote

Tell me when more Developer Technology Engineer, AI - New College Grad 2026 jobs post near US, MA, Remote We re-check every listing against the employer’s own board — no résumé needed.

Search Raytracing Compiler Engineer - Developer and Performance Technology jobs near US, MA, Remote → Browse all live jobs

This posting was published by NVIDIA | NVIDIA on their own careers system and is shown here with a direct link to apply there. Employers: for corrections or removal, contact jobs@veritahire.com.